prescription_drugs=new makeCM("prescription_drugs") //Making the menu object. Argument: menuname

//Menu properties 
prescription_drugs=new makeCM("prescription_drugs")
//prescription_drugs.pxBetween=-1
prescription_drugs.pxBetween=30
prescription_drugs.fromLeft=146 
prescription_drugs.fromTop=31
prescription_drugs.rows=1
prescription_drugs.menuPlacement="left"
prescription_drugs.offlineRoot="" 
prescription_drugs.onlineRoot="" 
prescription_drugs.resizeCheck=1 
prescription_drugs.wait=300 
prescription_drugs.fillImg="/images/cm_fill.gif"
prescription_drugs.zIndex=70

//Background bar properties
prescription_drugs.useBar=0 //Set to 1 to turn on background bar
prescription_drugs.barWidth="0"
prescription_drugs.barHeight="menu" 
prescription_drugs.barClass="ZZ-NO-TOUCH-clBar"
prescription_drugs.barX=0 
prescription_drugs.barY=0
prescription_drugs.barBorderX=0
prescription_drugs.barBorderY=0
prescription_drugs.barBorderClass="ZZ-NO-TOUCH-clBorder0"

prescription_drugs.level[0]=new cm_makeLevel() //Add this for each new level
prescription_drugs.level[0].width=129 //width of each menu item
prescription_drugs.level[0].height=18
prescription_drugs.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
prescription_drugs.level[0].borderY=0
prescription_drugs.level[0].offsetX=-2 //Offset of the next level menu items
prescription_drugs.level[0].offsetY=-2
prescription_drugs.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
prescription_drugs.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
prescription_drugs.level[0].align="bottom"
prescription_drugs.level[0].regClass="ZZ-NO-TOUCH-cl0" //Name of the class files to use for this menu
prescription_drugs.level[0].overClass="ZZ-NO-TOUCH-cl0over"
prescription_drugs.level[0].borderClass="ZZ-NO-TOUCH-clBorder0"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
prescription_drugs.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
prescription_drugs.level[1].width=129
prescription_drugs.level[1].height=13
prescription_drugs.level[1].offsetX=129
prescription_drugs.level[1].offsetY=-13-2
prescription_drugs.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
prescription_drugs.level[1].borderY=1
prescription_drugs.level[1].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
prescription_drugs.level[1].align="bottom"
prescription_drugs.level[1].arrowWidth=9
prescription_drugs.level[1].arrowHeight=13
prescription_drugs.level[1].arrow="/images/menu_arrow.gif"
prescription_drugs.level[1].regClass="ZZ-NO-TOUCH-cl1"
prescription_drugs.level[1].overClass="ZZ-NO-TOUCH-cl1over"
prescription_drugs.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
prescription_drugs.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
prescription_drugs.level[2].width=129
prescription_drugs.level[2].height=13
prescription_drugs.level[2].offsetX=129
prescription_drugs.level[2].offsetY=-13-2
prescription_drugs.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
prescription_drugs.level[2].borderY=1
prescription_drugs.level[2].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
prescription_drugs.level[2].align="bottom"
prescription_drugs.level[2].arrowWidth=9
prescription_drugs.level[2].arrowHeight=13
prescription_drugs.level[2].arrow="/images/menu_arrow.gif"
prescription_drugs.level[2].regClass="ZZ-NO-TOUCH-cl2"
prescription_drugs.level[2].overClass="ZZ-NO-TOUCH-cl2over"
prescription_drugs.level[2].borderClass="ZZ-NO-TOUCH-clBorder2"
